The
papers can address – but are not limited to – the following themes:
- Methods for supporting innovation through
serious games
- Evaluation of serious games
- Individual and organizational learning
through games and simulations
- Management of organizational learning
processes
- Innovation and implementation of
experimental learning interventions in industry
- The role of the facilitator in SGs and
experimental learning
Accepted papers will be published in the printed
proceedings of the workshop, published by University of Wuppertal,
Interdisciplinary Center III – Technical Processes’ Management. |
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